I'm a solo developer. I build games the way you'd build a machine: start with one mechanic, figure out exactly how it behaves, then add only the parts that make that idea more itself. The result is a row of small, sharp games — a turn-based tower defense, an elevator you have to keep running, a board you take one piece at a time — each one trying to do a single thing well.
They were made for mobile, so they're quick to pick up, but all seven run in your browser with nothing to install. They're free. If one of the systems gets its hooks in you, there are six more next to it.
Follow along here for new games and updates.